Re: Catastrophic Failure

Posted: 08-21-2003, 10:18 PM
Animated Gifs arn't supported as video files, but are
however accepted as picture files. Which means they can
be accepted through the 'Import Pictures' function. As I
have said in my previous statement, my other .gif files
were accepted. When you equip them to the
videostream/storyboard and hit play, they play out the
animation of the animated gif.
*Helpful Hint for those who want to make their own
original Intro/Credits*
The actual problem was that it wont accept the one
certain larger .gif file. THE OTHERS WORK FINE. My
question is;
Is there a problem with the image importing portion,
seeing all of the 'loss of quality' posts and if so,
would that particular portion of the program have a limit
to the size of files it accepts.
>-----Original Message-----
>Matthew,
>
>Animated gifs are not one of the video file types
supported by MM2
>
>PapaJohn
>
>"Matthew" <mega_matt@hotmail.com> wrote in message
>news:021a01c3681d$cc583920$a601280a@phx.gbl...
>> For some reason, whenever I try to import one of
my .gif
>> files into movie maker, it gives and error message
>> saying "the file could not be imported. Catastrophic
>> Failure." It only does it with the one file because it
>> still accepts my other .gif files. I've tried resaving
>> the animation, but it still gives the same error
message.
>> The only thing I can figure is that the file is too
>> large, even though its only 3,876KB. But I have no Idea
>> why that would be a problem seeing I have been able to
>> import Video footage that was 5,215KB and audio files
>> that went uo to 25.6MB. Please help me.
Reply With Quote

Responses to "Re: Catastrophic Failure"

PapaJohn \(MVP\)
Guest
Posts: n/a
 
Re: Catastrophic Failure
Posted: 08-21-2003, 10:31 PM
I've imported 15 GB files and 3008x1960 pixel pictures without problems.
With that big of an animated gif file, you might be bumping into a
memory-related issue.

I haven't tried animated gifs in MM2. Guess I need to - thanks.

PapaJohn

"Matthew" <mega_matt@hotmail.com> wrote in message
news:0c0d01c36829$d351b100$a001280a@phx.gbl...
> Animated Gifs arn't supported as video files, but are
> however accepted as picture files. Which means they can
> be accepted through the 'Import Pictures' function. As I
> have said in my previous statement, my other .gif files
> were accepted. When you equip them to the
> videostream/storyboard and hit play, they play out the
> animation of the animated gif.
> *Helpful Hint for those who want to make their own
> original Intro/Credits*
> The actual problem was that it wont accept the one
> certain larger .gif file. THE OTHERS WORK FINE. My
> question is;
> Is there a problem with the image importing portion,
> seeing all of the 'loss of quality' posts and if so,
> would that particular portion of the program have a limit
> to the size of files it accepts.
>
> >-----Original Message-----
> >Matthew,
> >
> >Animated gifs are not one of the video file types
> supported by MM2
> >
> >PapaJohn
> >
> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >news:021a01c3681d$cc583920$a601280a@phx.gbl...
> >> For some reason, whenever I try to import one of
> my .gif
> >> files into movie maker, it gives and error message
> >> saying "the file could not be imported. Catastrophic
> >> Failure." It only does it with the one file because it
> >> still accepts my other .gif files. I've tried resaving
> >> the animation, but it still gives the same error
> message.
> >> The only thing I can figure is that the file is too
> >> large, even though its only 3,876KB. But I have no Idea
> >> why that would be a problem seeing I have been able to
> >> import Video footage that was 5,215KB and audio files
> >> that went uo to 25.6MB. Please help me.

Reply With Quote
Matthew
Guest
Posts: n/a
 
Re: Catastrophic Failure
Posted: 08-21-2003, 11:16 PM
Ya, the memory issue is most likely the cause of the
problem. I seem to remember a message concerning virtual
memory the first time I attempted importing the file. I'm
thinking the problem is being caused by the method in
which Movie Maker imports the files. Seeing the imported
files are representations of the original sources, it
would take quite a bit of memory for the program to copy
the files.
It's kind of strange that the program uses so much memory
when executing such tasks though. When I tried Adobe
Premiere, it imported without any problems. The downside
to premiere though, was that the picture quality of the
gifs dropped severely. I find that the picture quality of
animated gifs are better with Movie Maker, so its a shame
I can't import a file that size. Hopefully, the problem
will be corrected if or when they upgrade to Movie Maker
3.
Well anyways, thanks for the help Papa.
>-----Original Message-----
>I've imported 15 GB files and 3008x1960 pixel pictures
without problems.
>With that big of an animated gif file, you might be
bumping into a
>memory-related issue.
>
>I haven't tried animated gifs in MM2. Guess I need to -
thanks.
>
>PapaJohn
>
>"Matthew" <mega_matt@hotmail.com> wrote in message
>news:0c0d01c36829$d351b100$a001280a@phx.gbl...
>> Animated Gifs arn't supported as video files, but are
>> however accepted as picture files. Which means they can
>> be accepted through the 'Import Pictures' function. As
I
>> have said in my previous statement, my other .gif files
>> were accepted. When you equip them to the
>> videostream/storyboard and hit play, they play out the
>> animation of the animated gif.
>> *Helpful Hint for those who want to make their own
>> original Intro/Credits*
>> The actual problem was that it wont accept the one
>> certain larger .gif file. THE OTHERS WORK FINE. My
>> question is;
>> Is there a problem with the image importing portion,
>> seeing all of the 'loss of quality' posts and if so,
>> would that particular portion of the program have a
limit
>> to the size of files it accepts.
>>
>> >-----Original Message-----
>> >Matthew,
>> >
>> >Animated gifs are not one of the video file types
>> supported by MM2
>> >
>> >PapaJohn
>> >
>> >"Matthew" <mega_matt@hotmail.com> wrote in message
>> >news:021a01c3681d$cc583920$a601280a@phx.gbl...
>> >> For some reason, whenever I try to import one of
>> my .gif
>> >> files into movie maker, it gives and error message
>> >> saying "the file could not be imported. Catastrophic
>> >> Failure." It only does it with the one file because
it
>> >> still accepts my other .gif files. I've tried
resaving
>> >> the animation, but it still gives the same error
>> message.
>> >> The only thing I can figure is that the file is too
>> >> large, even though its only 3,876KB. But I have no
Idea
>> >> why that would be a problem seeing I have been able
to
>> >> import Video footage that was 5,215KB and audio
files
>> >> that went uo to 25.6MB. Please help me.
>
>
>.
>
Reply With Quote
PapaJohn \(MVP\)
Guest
Posts: n/a
 
Re: Catastrophic Failure
Posted: 08-21-2003, 11:39 PM
What are the pixel dimensions of the gif?

MM2 doesn't import a copy of the file, just enough to create a big
thumbnail, along with the pointers to the source file. I'm wondering how
it's handling animated gifs. Does it do a thumbnail for each image of the
gif? I'll have to import one and check.

PapaJohn

"Matthew" <mega_matt@hotmail.com> wrote in message
news:03a301c36831$f02ccd20$a601280a@phx.gbl...
> Ya, the memory issue is most likely the cause of the
> problem. I seem to remember a message concerning virtual
> memory the first time I attempted importing the file. I'm
> thinking the problem is being caused by the method in
> which Movie Maker imports the files. Seeing the imported
> files are representations of the original sources, it
> would take quite a bit of memory for the program to copy
> the files.
> It's kind of strange that the program uses so much memory
> when executing such tasks though. When I tried Adobe
> Premiere, it imported without any problems. The downside
> to premiere though, was that the picture quality of the
> gifs dropped severely. I find that the picture quality of
> animated gifs are better with Movie Maker, so its a shame
> I can't import a file that size. Hopefully, the problem
> will be corrected if or when they upgrade to Movie Maker
> 3.
> Well anyways, thanks for the help Papa.
>
> >-----Original Message-----
> >I've imported 15 GB files and 3008x1960 pixel pictures
> without problems.
> >With that big of an animated gif file, you might be
> bumping into a
> >memory-related issue.
> >
> >I haven't tried animated gifs in MM2. Guess I need to -
> thanks.
> >
> >PapaJohn
> >
> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >news:0c0d01c36829$d351b100$a001280a@phx.gbl...
> >> Animated Gifs arn't supported as video files, but are
> >> however accepted as picture files. Which means they can
> >> be accepted through the 'Import Pictures' function. As
> I
> >> have said in my previous statement, my other .gif files
> >> were accepted. When you equip them to the
> >> videostream/storyboard and hit play, they play out the
> >> animation of the animated gif.
> >> *Helpful Hint for those who want to make their own
> >> original Intro/Credits*
> >> The actual problem was that it wont accept the one
> >> certain larger .gif file. THE OTHERS WORK FINE. My
> >> question is;
> >> Is there a problem with the image importing portion,
> >> seeing all of the 'loss of quality' posts and if so,
> >> would that particular portion of the program have a
> limit
> >> to the size of files it accepts.
> >>
> >> >-----Original Message-----
> >> >Matthew,
> >> >
> >> >Animated gifs are not one of the video file types
> >> supported by MM2
> >> >
> >> >PapaJohn
> >> >
> >> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >> >news:021a01c3681d$cc583920$a601280a@phx.gbl...
> >> >> For some reason, whenever I try to import one of
> >> my .gif
> >> >> files into movie maker, it gives and error message
> >> >> saying "the file could not be imported. Catastrophic
> >> >> Failure." It only does it with the one file because
> it
> >> >> still accepts my other .gif files. I've tried
> resaving
> >> >> the animation, but it still gives the same error
> >> message.
> >> >> The only thing I can figure is that the file is too
> >> >> large, even though its only 3,876KB. But I have no
> Idea
> >> >> why that would be a problem seeing I have been able
> to
> >> >> import Video footage that was 5,215KB and audio
> files
> >> >> that went uo to 25.6MB. Please help me.
> >
> >
> >.
> >

Reply With Quote
PapaJohn \(MVP\)
Guest
Posts: n/a
 
Re: Catastrophic Failure
Posted: 08-21-2003, 11:45 PM
I imported one - came in and acts fine - you're right in that it treated it
as a picture, but plays the animation fine. I've been studying memory
constraints; maybe this will help.

PapaJohn

"Matthew" <mega_matt@hotmail.com> wrote in message
news:03a301c36831$f02ccd20$a601280a@phx.gbl...
> Ya, the memory issue is most likely the cause of the
> problem. I seem to remember a message concerning virtual
> memory the first time I attempted importing the file. I'm
> thinking the problem is being caused by the method in
> which Movie Maker imports the files. Seeing the imported
> files are representations of the original sources, it
> would take quite a bit of memory for the program to copy
> the files.
> It's kind of strange that the program uses so much memory
> when executing such tasks though. When I tried Adobe
> Premiere, it imported without any problems. The downside
> to premiere though, was that the picture quality of the
> gifs dropped severely. I find that the picture quality of
> animated gifs are better with Movie Maker, so its a shame
> I can't import a file that size. Hopefully, the problem
> will be corrected if or when they upgrade to Movie Maker
> 3.
> Well anyways, thanks for the help Papa.
>
> >-----Original Message-----
> >I've imported 15 GB files and 3008x1960 pixel pictures
> without problems.
> >With that big of an animated gif file, you might be
> bumping into a
> >memory-related issue.
> >
> >I haven't tried animated gifs in MM2. Guess I need to -
> thanks.
> >
> >PapaJohn
> >
> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >news:0c0d01c36829$d351b100$a001280a@phx.gbl...
> >> Animated Gifs arn't supported as video files, but are
> >> however accepted as picture files. Which means they can
> >> be accepted through the 'Import Pictures' function. As
> I
> >> have said in my previous statement, my other .gif files
> >> were accepted. When you equip them to the
> >> videostream/storyboard and hit play, they play out the
> >> animation of the animated gif.
> >> *Helpful Hint for those who want to make their own
> >> original Intro/Credits*
> >> The actual problem was that it wont accept the one
> >> certain larger .gif file. THE OTHERS WORK FINE. My
> >> question is;
> >> Is there a problem with the image importing portion,
> >> seeing all of the 'loss of quality' posts and if so,
> >> would that particular portion of the program have a
> limit
> >> to the size of files it accepts.
> >>
> >> >-----Original Message-----
> >> >Matthew,
> >> >
> >> >Animated gifs are not one of the video file types
> >> supported by MM2
> >> >
> >> >PapaJohn
> >> >
> >> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >> >news:021a01c3681d$cc583920$a601280a@phx.gbl...
> >> >> For some reason, whenever I try to import one of
> >> my .gif
> >> >> files into movie maker, it gives and error message
> >> >> saying "the file could not be imported. Catastrophic
> >> >> Failure." It only does it with the one file because
> it
> >> >> still accepts my other .gif files. I've tried
> resaving
> >> >> the animation, but it still gives the same error
> >> message.
> >> >> The only thing I can figure is that the file is too
> >> >> large, even though its only 3,876KB. But I have no
> Idea
> >> >> why that would be a problem seeing I have been able
> to
> >> >> import Video footage that was 5,215KB and audio
> files
> >> >> that went uo to 25.6MB. Please help me.
> >
> >
> >.
> >

Reply With Quote
Matthew
Guest
Posts: n/a
 
Re: Catastrophic Failure
Posted: 08-22-2003, 06:26 PM
Well I checked the gif file and the dimensions are
639x476, it contains about 300 frames, and it's about 90
seconds long. It doesn't seem like its that big, but I
guess I don't know all of the technical constraints of
Movie Maker.
Also, to help you out and let you know, if you see loss
of quality in your gif file on the storyboard/videostream
screen, the quality will return to almost perfect on the
movie when you've saved it as a movie file.
>-----Original Message-----
>What are the pixel dimensions of the gif?
>
>MM2 doesn't import a copy of the file, just enough to
create a big
>thumbnail, along with the pointers to the source file.
I'm wondering how
>it's handling animated gifs. Does it do a thumbnail for
each image of the
>gif? I'll have to import one and check.
>
>PapaJohn
>
>"Matthew" <mega_matt@hotmail.com> wrote in message
>news:03a301c36831$f02ccd20$a601280a@phx.gbl...
>> Ya, the memory issue is most likely the cause of the
>> problem. I seem to remember a message concerning
virtual
>> memory the first time I attempted importing the file.
I'm
>> thinking the problem is being caused by the method in
>> which Movie Maker imports the files. Seeing the
imported
>> files are representations of the original sources, it
>> would take quite a bit of memory for the program to
copy
>> the files.
>> It's kind of strange that the program uses so much
memory
>> when executing such tasks though. When I tried Adobe
>> Premiere, it imported without any problems. The
downside
>> to premiere though, was that the picture quality of the
>> gifs dropped severely. I find that the picture quality
of
>> animated gifs are better with Movie Maker, so its a
shame
>> I can't import a file that size. Hopefully, the problem
>> will be corrected if or when they upgrade to Movie
Maker
>> 3.
>> Well anyways, thanks for the help Papa.
>>
>> >-----Original Message-----
>> >I've imported 15 GB files and 3008x1960 pixel pictures
>> without problems.
>> >With that big of an animated gif file, you might be
>> bumping into a
>> >memory-related issue.
>> >
>> >I haven't tried animated gifs in MM2. Guess I need
to -
>> thanks.
>> >
>> >PapaJohn
>> >
>> >"Matthew" <mega_matt@hotmail.com> wrote in message
>> >news:0c0d01c36829$d351b100$a001280a@phx.gbl...
>> >> Animated Gifs arn't supported as video files, but
are
>> >> however accepted as picture files. Which means they
can
>> >> be accepted through the 'Import Pictures' function.
As
>> I
>> >> have said in my previous statement, my other .gif
files
>> >> were accepted. When you equip them to the
>> >> videostream/storyboard and hit play, they play out
the
>> >> animation of the animated gif.
>> >> *Helpful Hint for those who want to make their own
>> >> original Intro/Credits*
>> >> The actual problem was that it wont accept the one
>> >> certain larger .gif file. THE OTHERS WORK FINE. My
>> >> question is;
>> >> Is there a problem with the image importing portion,
>> >> seeing all of the 'loss of quality' posts and if so,
>> >> would that particular portion of the program have a
>> limit
>> >> to the size of files it accepts.
>> >>
>> >> >-----Original Message-----
>> >> >Matthew,
>> >> >
>> >> >Animated gifs are not one of the video file types
>> >> supported by MM2
>> >> >
>> >> >PapaJohn
>> >> >
>> >> >"Matthew" <mega_matt@hotmail.com> wrote in message
>> >> >news:021a01c3681d$cc583920$a601280a@phx.gbl...
>> >> >> For some reason, whenever I try to import one of
>> >> my .gif
>> >> >> files into movie maker, it gives and error
message
>> >> >> saying "the file could not be imported.
Catastrophic
>> >> >> Failure." It only does it with the one file
because
>> it
>> >> >> still accepts my other .gif files. I've tried
>> resaving
>> >> >> the animation, but it still gives the same error
>> >> message.
>> >> >> The only thing I can figure is that the file is
too
>> >> >> large, even though its only 3,876KB. But I have
no
>> Idea
>> >> >> why that would be a problem seeing I have been
able
>> to
>> >> >> import Video footage that was 5,215KB and audio
>> files
>> >> >> that went uo to 25.6MB. Please help me.
>> >
>> >
>> >.
>> >
>
>
>.
>
Reply With Quote
Matthew
Guest
Posts: n/a
 
Re: Catastrophic Failure
Posted: 08-22-2003, 06:50 PM
Well I checked the gif file and the dimensions are
639x476, it contains about 300 frames, and it's about 90
seconds long. It doesn't seem like its that big, but I
guess I don't know all of the technical constraints of
Movie Maker.
Also, to help you out and let you know, if you see loss
of quality in your gif file on the storyboard/videostream
screen, the quality will return to almost perfect on the
movie when you've saved it as a movie file.
>-----Original Message-----
>What are the pixel dimensions of the gif?
>
>MM2 doesn't import a copy of the file, just enough to
create a big
>thumbnail, along with the pointers to the source file.
I'm wondering how
>it's handling animated gifs. Does it do a thumbnail for
each image of the
>gif? I'll have to import one and check.
>
>PapaJohn
>
>"Matthew" <mega_matt@hotmail.com> wrote in message
>news:03a301c36831$f02ccd20$a601280a@phx.gbl...
>> Ya, the memory issue is most likely the cause of the
>> problem. I seem to remember a message concerning
virtual
>> memory the first time I attempted importing the file.
I'm
>> thinking the problem is being caused by the method in
>> which Movie Maker imports the files. Seeing the
imported
>> files are representations of the original sources, it
>> would take quite a bit of memory for the program to
copy
>> the files.
>> It's kind of strange that the program uses so much
memory
>> when executing such tasks though. When I tried Adobe
>> Premiere, it imported without any problems. The
downside
>> to premiere though, was that the picture quality of the
>> gifs dropped severely. I find that the picture quality
of
>> animated gifs are better with Movie Maker, so its a
shame
>> I can't import a file that size. Hopefully, the problem
>> will be corrected if or when they upgrade to Movie
Maker
>> 3.
>> Well anyways, thanks for the help Papa.
>>
>> >-----Original Message-----
>> >I've imported 15 GB files and 3008x1960 pixel pictures
>> without problems.
>> >With that big of an animated gif file, you might be
>> bumping into a
>> >memory-related issue.
>> >
>> >I haven't tried animated gifs in MM2. Guess I need
to -
>> thanks.
>> >
>> >PapaJohn
>> >
>> >"Matthew" <mega_matt@hotmail.com> wrote in message
>> >news:0c0d01c36829$d351b100$a001280a@phx.gbl...
>> >> Animated Gifs arn't supported as video files, but
are
>> >> however accepted as picture files. Which means they
can
>> >> be accepted through the 'Import Pictures' function.
As
>> I
>> >> have said in my previous statement, my other .gif
files
>> >> were accepted. When you equip them to the
>> >> videostream/storyboard and hit play, they play out
the
>> >> animation of the animated gif.
>> >> *Helpful Hint for those who want to make their own
>> >> original Intro/Credits*
>> >> The actual problem was that it wont accept the one
>> >> certain larger .gif file. THE OTHERS WORK FINE. My
>> >> question is;
>> >> Is there a problem with the image importing portion,
>> >> seeing all of the 'loss of quality' posts and if so,
>> >> would that particular portion of the program have a
>> limit
>> >> to the size of files it accepts.
>> >>
>> >> >-----Original Message-----
>> >> >Matthew,
>> >> >
>> >> >Animated gifs are not one of the video file types
>> >> supported by MM2
>> >> >
>> >> >PapaJohn
>> >> >
>> >> >"Matthew" <mega_matt@hotmail.com> wrote in message
>> >> >news:021a01c3681d$cc583920$a601280a@phx.gbl...
>> >> >> For some reason, whenever I try to import one of
>> >> my .gif
>> >> >> files into movie maker, it gives and error
message
>> >> >> saying "the file could not be imported.
Catastrophic
>> >> >> Failure." It only does it with the one file
because
>> it
>> >> >> still accepts my other .gif files. I've tried
>> resaving
>> >> >> the animation, but it still gives the same error
>> >> message.
>> >> >> The only thing I can figure is that the file is
too
>> >> >> large, even though its only 3,876KB. But I have
no
>> Idea
>> >> >> why that would be a problem seeing I have been
able
>> to
>> >> >> import Video footage that was 5,215KB and audio
>> files
>> >> >> that went uo to 25.6MB. Please help me.
>> >
>> >
>> >.
>> >
>
>
>.
>
..
Reply With Quote
PapaJohn
Guest
Posts: n/a
 
Re: Catastrophic Failure
Posted: 08-22-2003, 06:55 PM
It's an interesting item. I think I'll check with Microsoft and find out how
MM2 handles them.

I added this discussion thread to my Importing Source Files... Still
Pictures page at www.papajohn.org, but I want to move it up to treat it as a
separate item. Sure is nice to add animated gifs to movies.

PapaJohn

"Matthew" <mega_matt@hotmail.com> wrote in message
news:095301c368d2$842d7ba0$a001280a@phx.gbl...
> Well I checked the gif file and the dimensions are
> 639x476, it contains about 300 frames, and it's about 90
> seconds long. It doesn't seem like its that big, but I
> guess I don't know all of the technical constraints of
> Movie Maker.
> Also, to help you out and let you know, if you see loss
> of quality in your gif file on the storyboard/videostream
> screen, the quality will return to almost perfect on the
> movie when you've saved it as a movie file.
>
> >-----Original Message-----
> >What are the pixel dimensions of the gif?
> >
> >MM2 doesn't import a copy of the file, just enough to
> create a big
> >thumbnail, along with the pointers to the source file.
> I'm wondering how
> >it's handling animated gifs. Does it do a thumbnail for
> each image of the
> >gif? I'll have to import one and check.
> >
> >PapaJohn
> >
> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >news:03a301c36831$f02ccd20$a601280a@phx.gbl...
> >> Ya, the memory issue is most likely the cause of the
> >> problem. I seem to remember a message concerning
> virtual
> >> memory the first time I attempted importing the file.
> I'm
> >> thinking the problem is being caused by the method in
> >> which Movie Maker imports the files. Seeing the
> imported
> >> files are representations of the original sources, it
> >> would take quite a bit of memory for the program to
> copy
> >> the files.
> >> It's kind of strange that the program uses so much
> memory
> >> when executing such tasks though. When I tried Adobe
> >> Premiere, it imported without any problems. The
> downside
> >> to premiere though, was that the picture quality of the
> >> gifs dropped severely. I find that the picture quality
> of
> >> animated gifs are better with Movie Maker, so its a
> shame
> >> I can't import a file that size. Hopefully, the problem
> >> will be corrected if or when they upgrade to Movie
> Maker
> >> 3.
> >> Well anyways, thanks for the help Papa.
> >>
> >> >-----Original Message-----
> >> >I've imported 15 GB files and 3008x1960 pixel pictures
> >> without problems.
> >> >With that big of an animated gif file, you might be
> >> bumping into a
> >> >memory-related issue.
> >> >
> >> >I haven't tried animated gifs in MM2. Guess I need
> to -
> >> thanks.
> >> >
> >> >PapaJohn
> >> >
> >> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >> >news:0c0d01c36829$d351b100$a001280a@phx.gbl...
> >> >> Animated Gifs arn't supported as video files, but
> are
> >> >> however accepted as picture files. Which means they
> can
> >> >> be accepted through the 'Import Pictures' function.
> As
> >> I
> >> >> have said in my previous statement, my other .gif
> files
> >> >> were accepted. When you equip them to the
> >> >> videostream/storyboard and hit play, they play out
> the
> >> >> animation of the animated gif.
> >> >> *Helpful Hint for those who want to make their own
> >> >> original Intro/Credits*
> >> >> The actual problem was that it wont accept the one
> >> >> certain larger .gif file. THE OTHERS WORK FINE. My
> >> >> question is;
> >> >> Is there a problem with the image importing portion,
> >> >> seeing all of the 'loss of quality' posts and if so,
> >> >> would that particular portion of the program have a
> >> limit
> >> >> to the size of files it accepts.
> >> >>
> >> >> >-----Original Message-----
> >> >> >Matthew,
> >> >> >
> >> >> >Animated gifs are not one of the video file types
> >> >> supported by MM2
> >> >> >
> >> >> >PapaJohn
> >> >> >
> >> >> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >> >> >news:021a01c3681d$cc583920$a601280a@phx.gbl...
> >> >> >> For some reason, whenever I try to import one of
> >> >> my .gif
> >> >> >> files into movie maker, it gives and error
> message
> >> >> >> saying "the file could not be imported.
> Catastrophic
> >> >> >> Failure." It only does it with the one file
> because
> >> it
> >> >> >> still accepts my other .gif files. I've tried
> >> resaving
> >> >> >> the animation, but it still gives the same error
> >> >> message.
> >> >> >> The only thing I can figure is that the file is
> too
> >> >> >> large, even though its only 3,876KB. But I have
> no
> >> Idea
> >> >> >> why that would be a problem seeing I have been
> able
> >> to
> >> >> >> import Video footage that was 5,215KB and audio
> >> files
> >> >> >> that went uo to 25.6MB. Please help me.
> >> >
> >> >
> >> >.
> >> >
> >
> >
> >.
> >

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Matthew
Guest
Posts: n/a
 
Re: Catastrophic Failure
Posted: 08-22-2003, 07:46 PM
Alright thanks Papa. Be sure to email me about any new
info you get from microsoft. Thanks again.

Matthew
>-----Original Message-----
It's an interesting item. I think I'll check with
Microsoft and find out how
MM2 handles them.

I added this discussion thread to my Importing Source
Files... Still
Pictures page at www.papajohn.org, but I want to move it
up to treat it as a
separate item. Sure is nice to add animated gifs to
movies.

PapaJohn

"Matthew" <mega_matt@hotmail.com> wrote in message
news:095301c368d2$842d7ba0$a001280a@phx.gbl...
> Well I checked the gif file and the dimensions are
> 639x476, it contains about 300 frames, and it's about
90
> seconds long. It doesn't seem like its that big, but I
> guess I don't know all of the technical constraints of
> Movie Maker.
> Also, to help you out and let you know, if you see loss
> of quality in your gif file on the
storyboard/videostream
> screen, the quality will return to almost perfect on the
> movie when you've saved it as a movie file.
>
> >-----Original Message-----
> >What are the pixel dimensions of the gif?
> >
> >MM2 doesn't import a copy of the file, just enough to
> create a big
> >thumbnail, along with the pointers to the source file.
> I'm wondering how
> >it's handling animated gifs. Does it do a thumbnail for
> each image of the
> >gif? I'll have to import one and check.
> >
> >PapaJohn
> >
> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >news:03a301c36831$f02ccd20$a601280a@phx.gbl...
> >> Ya, the memory issue is most likely the cause of the
> >> problem. I seem to remember a message concerning
> virtual
> >> memory the first time I attempted importing the file.
> I'm
> >> thinking the problem is being caused by the method in
> >> which Movie Maker imports the files. Seeing the
> imported
> >> files are representations of the original sources, it
> >> would take quite a bit of memory for the program to
> copy
> >> the files.
> >> It's kind of strange that the program uses so much
> memory
> >> when executing such tasks though. When I tried Adobe
> >> Premiere, it imported without any problems. The
> downside
> >> to premiere though, was that the picture quality of
the
> >> gifs dropped severely. I find that the picture
quality
> of
> >> animated gifs are better with Movie Maker, so its a
> shame
> >> I can't import a file that size. Hopefully, the
problem
> >> will be corrected if or when they upgrade to Movie
> Maker
> >> 3.
> >> Well anyways, thanks for the help Papa.
> >>
> >> >-----Original Message-----
> >> >I've imported 15 GB files and 3008x1960 pixel
pictures
> >> without problems.
> >> >With that big of an animated gif file, you might be
> >> bumping into a
> >> >memory-related issue.
> >> >
> >> >I haven't tried animated gifs in MM2. Guess I need
> to -
> >> thanks.
> >> >
> >> >PapaJohn
> >> >
> >> >"Matthew" <mega_matt@hotmail.com> wrote in message
> >> >news:0c0d01c36829$d351b100$a001280a@phx.gbl...
> >> >> Animated Gifs arn't supported as video files, but
> are
> >> >> however accepted as picture files. Which means
they
> can
> >> >> be accepted through the 'Import Pictures'
function.
> As
> >> I
> >> >> have said in my previous statement, my other .gif
> files
> >> >> were accepted. When you equip them to the
> >> >> videostream/storyboard and hit play, they play out
> the
> >> >> animation of the animated gif.
> >> >> *Helpful Hint for those who want to make their own
> >> >> original Intro/Credits*
> >> >> The actual problem was that it wont accept the one
> >> >> certain larger .gif file. THE OTHERS WORK FINE. My
> >> >> question is;
> >> >> Is there a problem with the image importing
portion,
> >> >> seeing all of the 'loss of quality' posts and if
so,
> >> >> would that particular portion of the program have
a
> >> limit
> >> >> to the size of files it accepts.
> >> >>
> >> >> >-----Original Message-----
> >> >> >Matthew,
> >> >> >
> >> >> >Animated gifs are not one of the video file types
> >> >> supported by MM2
> >> >> >
> >> >> >PapaJohn
> >> >> >
> >> >> >"Matthew" <mega_matt@hotmail.com> wrote in
message
> >> >> >news:021a01c3681d$cc583920$a601280a@phx.gbl...
> >> >> >> For some reason, whenever I try to import one
of
> >> >> my .gif
> >> >> >> files into movie maker, it gives and error
> message
> >> >> >> saying "the file could not be imported.
> Catastrophic
> >> >> >> Failure." It only does it with the one file
> because
> >> it
> >> >> >> still accepts my other .gif files. I've tried
> >> resaving
> >> >> >> the animation, but it still gives the same
error
> >> >> message.
> >> >> >> The only thing I can figure is that the file is
> too
> >> >> >> large, even though its only 3,876KB. But I have
> no
> >> Idea
> >> >> >> why that would be a problem seeing I have been
> able
> >> to
> >> >> >> import Video footage that was 5,215KB and audio
> >> files
> >> >> >> that went uo to 25.6MB. Please help me.
> >> >
> >> >
> >> >.
> >> >
> >
> >
> >.
> >

..

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Ashley
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Posts: n/a
 
catastrophic failure
Posted: 08-22-2003, 10:32 PM
I was nearly done with my whole movie when I went to save
my work, and a warning popped-up on my
screen "Catastrophic failure." Should I click ok and it
should restore my movie to its last save; Or will I loose
everything. Please Help ASAP!!! Thanks
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