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	<title>Real Geek &#187; Nintendo</title>
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	<link>http://www.realgeek.com</link>
	<description>Are you a Real Geek?</description>
	<pubDate>Fri, 20 Nov 2009 14:56:24 +0000</pubDate>
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		<title>Wii Sports Game Nominated</title>
		<link>http://www.realgeek.com/wii-sports-game-nominated/</link>
		<comments>http://www.realgeek.com/wii-sports-game-nominated/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 20:03:43 +0000</pubDate>
		<dc:creator>Aditi Tuteja</dc:creator>
		
		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://www.realgeek.com/wii-sports-game-nominated/</guid>
		<description><![CDATA[

Wii Sports from Nintendo is nominated in seven award categories at 2007 British Academy Video Games Awards. This is going to be held in London Games Festival at Battersea Evolution on 23 October.
Wii Sports can become Game of the year. Nintendoâ€™s Wii Sports also has good chances of winning in multiplayer, strategy &#38; innovation categories.

Other [...]]]></description>
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<p>Wii Sports from Nintendo is nominated in seven award categories at 2007 British Academy Video Games Awards. This is going to be held in London Games Festival at Battersea Evolution on 23 October.</p>
<p>Wii Sports can become Game of the year. Nintendoâ€™s Wii Sports also has good chances of winning in multiplayer, strategy &amp; innovation categories.</p>
<p style="text-align: center"><img src="http://www.realgeek.com/wp-content/uploads/2007/09/wii-sports-wallpaperthumb.jpg" alt="wii-sports-wallpaperthumb.jpg" /></p>
<p>Other popular nominations are for Microsoft&#8217;s Gears of War and Crackdown for the Xbox 360 and Sony&#8217;s God of War 2 for the PlayStation 2.</p>
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		<title>Next-Gen Gaming Consoles</title>
		<link>http://www.realgeek.com/next-gen-gaming-consoles/</link>
		<comments>http://www.realgeek.com/next-gen-gaming-consoles/#comments</comments>
		<pubDate>Fri, 10 Nov 2006 20:27:29 +0000</pubDate>
		<dc:creator>Aditi Tuteja</dc:creator>
		
		<category><![CDATA[Ecommerce]]></category>

		<category><![CDATA[Gadgets]]></category>

		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[Hardware]]></category>

		<category><![CDATA[Internet]]></category>

		<category><![CDATA[Microsoft]]></category>

		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://www.realgeek.com/923/next-gen-gaming-consoles/</guid>
		<description><![CDATA[

After years of super hype and speculations, the latest round of video game console wars is finally about to begin.The sleek PlayStation 3 by Sony Corp. is the priciest system, crammed with the very latest in cutting-edge technology. The Xbox 360 from Microsoft Corp., meanwhile, has had a yearlong head start to build a fan [...]]]></description>
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<p><img align="right" alt="gaming-gadgets-consoles.jpg" id="image922" title="gaming-gadgets-consoles.jpg" src="http://www.realgeek.com/wp-content/uploads/2006/11/gaming-gadgets-consoles.jpg" />After years of super hype and speculations, the latest round of video game console wars is finally about to begin.The sleek PlayStation 3 by Sony Corp. is the priciest system, crammed with the very latest in cutting-edge technology. The Xbox 360 from Microsoft Corp., meanwhile, has had a yearlong head start to build a fan base.By touting intuitive controls over fancy graphics, Nintendo Co. has billed its Wii as a simpler, cheaper alternative to Microsoft&#8217;s and Sony&#8217;s offerings.</p>
<p>If you compare the trio to automobiles, said Bruno Bonnell, chairman and chief creative officer at publishing giant Atari Inc., the PS3 &#8220;is a kind of prototype Formula 1. The Wii is definitely a fun car, a Mini Cooper or a Beetle, something that everybody can enjoy riding. The 360 fulfills so much of the demand of the standard player, it&#8217;s one of the Toyotas or standard GM cars.&#8221;</p>
<p><span id="more-923"></span></p>
<p>The Wii and the PS3 go on sale in the United States within two days of each other this month, but getting one in time for Christmas could be a daunting task.</p>
<p>&#8220;November is going to be the most exciting month for video games for probably the next five or six years,&#8221; said Tom Russo, editorial director at the G4 Games cable television network. &#8220;But everyone&#8217;s going to sell out this season.&#8221;</p>
<p>Sony, which has already delayed the PS3 launch twice, expects to have only 400,000 PS3s available for its Nov. 17 U.S. launch. Already, bidders on eBay have staked their claim on pre-ordered systems for more than $2,300 â€” almost four times higher than the system&#8217;s top retail price.</p>
<div style="text-align: center"><img alt="wii.jpg" id="image920" title="wii.jpg" src="http://www.realgeek.com/wp-content/uploads/2006/11/wii.jpg" /></div>
<p>-</p>
<div style="text-align: center"><img alt="ps3.jpg" id="image919" title="ps3.jpg" src="http://www.realgeek.com/wp-content/uploads/2006/11/ps3.jpg" /></div>
<p>-</p>
<div style="text-align: center"><img alt="xbox360.jpg" id="image921" title="xbox360.jpg" src="http://www.realgeek.com/wp-content/uploads/2006/11/xbox360.jpg" /></div>
<p>Nintendo expects to have 4 million Wiis ready worldwide when the console hits store shelves Nov. 19, with the bulk of those going to North America.</p>
<p>Microsoft, burned by supply shortfalls during the Xbox 360&#8217;s launch last Christmas, expects to sell more than 10 million systems by the end of 2006.</p>
<p>Worldwide, Sony expects to ship only 2 million units by year&#8217;s end instead of an original projection of 4 million, but a company executive shrugged off long-term supply concerns and expressed confidence that manufacturing problems will soon be fixed.</p>
<p>&#8220;Regardless of what the number is, we&#8217;re going to take knocks,&#8221; said Jack Tretton, executive vice president of Sony Computer Entertainment America. &#8220;It really has no bearing on what we&#8217;re ultimately going to sell.&#8221;</p>
<p>All three devices are taking the video game industry in new directions and promise to serve as centerpieces for an era of digital entertainment where games, movies and music coexist in a single, Internet-enabled box. But games will continue to be the main draw.</p>
<p>The Wii, pronounced &#8220;We,&#8221; will be available for $250. Instead of sheer computing power, the Wii&#8217;s primary attraction is a wireless controller that tracks movements to mimic a football pass or the swing of a golf club.</p>
<p>The Wii can&#8217;t display high-definition video, and the system&#8217;s storage and processing power are limited compared to the Xbox 360 and the PS3.</p>
<p>Perrin Kaplan, vice president for marketing at Nintendo&#8217;s U.S. headquarters in Redmond, Wash., said the Wii is about attracting newcomers to video games, so cutting-edge technology isn&#8217;t needed.</p>
<p>&#8220;We&#8217;re not launching rocket ships,&#8221; she said. &#8220;Everyone is going to bigger, badder machines. We have taken a complete right turn. It either fails or succeeds, and we&#8217;re not afraid of that.&#8221;</p>
<p>Two flavors of Sony&#8217;s sleek black or silver PS3 will debut: a $600 version with a 60-gigabyte hard drive, built-in wireless and a Blu-ray player for high-def video. A version costing $100 less has a 20-gigabyte drive and fewer features.</p>
<p>Returning with a few tweaks from last year, the Xbox 360 comes in two models costing $300 and $400, depending on options. An attachment to play high-def movies in the HD DVD format, chief rival to the PS3&#8217;s Blu-ray standard, is expected this month for an additional $200.</p>
<p>The new consoles come at a critical time for the video game business, which has grown in fits and starts from the simple days of &#8220;Pong&#8221; in the 1970s to an entertainment industry worth roughly $10 billion in the United States. That exceeds the $9 billion Hollywood grossed last year on domestic ticket sales, according to analyst estimates and the Motion Picture Association of America.</p>
<p>Software companies, in particular, have reason to rejoice after languishing in a sales vacuum created by shoppers who stopped buying games for older systems in anticipation of the new consoles.</p>
<p>Now analysts are predicting solid growth, with Colin Sebastian of Lazard Capital Markets expecting the games business to expand at a healthy 15 to 20 percent for at least the next two years.</p>
<p>Sony dominated the previous generation with 70 percent of the global market, including 35 million PlayStation 2 consoles in the United States. The original Xbox was second with nearly 15 million sold, followed by 11 million Nintendo GameCubes.</p>
<p>In the newest round, Sebastian predicts Sony will grab about half of the market, with Microsoft and Nintendo splitting the difference. That would mean Sony loses share, while Nintendo makes some gains.</p>
<p>All three devices will succeed in the short term because of pent-up demand and the lack of supply, said David Cole, president of market research firm DFC Intelligence.</p>
<p>&#8220;We&#8217;ll have to wait, I think until holiday 2007 and even into 2008, before we start making really definitive judgments about what consumers are saying about these systems,&#8221; Cole said.</p>
<p>Source: AP</p>
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		<title>Nintendo launches new dev tool for Wii</title>
		<link>http://www.realgeek.com/nintendo-launches-new-dev-tool-for-wii/</link>
		<comments>http://www.realgeek.com/nintendo-launches-new-dev-tool-for-wii/#comments</comments>
		<pubDate>Fri, 13 Oct 2006 13:21:28 +0000</pubDate>
		<dc:creator>Aditi Tuteja</dc:creator>
		
		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[Internet]]></category>

		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://www.realgeek.com/547/nintendo-launches-new-dev-tool-for-wii/</guid>
		<description><![CDATA[

Nintendo has announced the launch of LiveMove, a new development tool designed to make the process of producing titles for the Wii easier and faster.
LiveMove was created by Californian artificial intelligence specialist AiLive with involvement from Nintendo. It allows developers to &#8220;train&#8221; the Wii remote within minutes simply by performing motions.
&#8220;LiveMove will allow the game [...]]]></description>
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<p><img align="right" alt="nintendo_logo-150-150.jpg" id="image546" title="nintendo_logo-150-150.jpg" src="http://www.realgeek.com/wp-content/uploads/2006/10/nintendo_logo-150-150.jpg" />Nintendo has announced the launch of LiveMove, a new development tool designed to make the process of producing titles for the Wii easier and faster.</p>
<p>LiveMove was created by Californian artificial intelligence specialist AiLive with involvement from Nintendo. It allows developers to &#8220;train&#8221; the Wii remote within minutes simply by performing motions.</p>
<p>&#8220;LiveMove will allow the game industry to move away from indirect digital control to more natural analog control for the first time,&#8221; said AiLive chairman Dr. Wei Yen.<span id="more-547"></span></p>
<p>Nintendo&#8217;s senior MD of integrated research and development, Genyo Takeda, added, &#8220;In early 2006, I challenged Dr. Wei Yen and his AI scientists to develop AIware for the Wii Remote. When Nintendo&#8217;s development teams saw LiveMove, we instantly recognized how it would greatly increase our ability to explore and experiment with new concepts and make our lives easier.</p>
<p>&#8220;This revolutionary tool liberates the imaginations of game creators. We are more than happy to share this collaborative LiveMove tool with independent Wii software developers all over the world. From a cowboy&#8217;s lasso to a samurai&#8217;s sword or a chef&#8217;s cooking utensils, we just can&#8217;t wait to play the developers&#8217; new, &#8216;unexpected&#8217; applications.&#8221;</p>
<p>LiveMove is now available for a mass adoption license fee of USD 2500 per seat.  For more information, visit the <a type="ext" href="http://www.ailive.net/liveMove.html">AiLive website</a>.</p>
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